The Work
10 live products across FinTech, Education, Productivity, Games, and Dev Tools. All shipped since January 2025. No outsourcing.
Salute to Suit was engineered to be the financial command center for every stage of military life.
The all-in-one military career and financial planning platform. Know your true compensation at every rank. Track your net worth, TSP, and portfolio. Plan retirement with Monte Carlo simulations. Find civilian jobs matched to your MOS. From your first day in uniform through retirement and beyond. Trusted by service members across all branches.
4.7 stars on the App Store. Live on iOS, Android, and web. Every platform, no outsourcing.


Delta-V Academy was engineered to make orbital mechanics intuitive for anyone with a browser.
Real orbital physics running entirely in the browser, no sign-in required. A custom Kepler propagation engine handles J2 oblateness corrections and horizon coverage math, driving live 3D simulations built on Three.js. An AI Mission Architect powered by Gemini translates natural language into satellite mission parameters. Built for students, educators, and anyone curious about how things move in space.
Live in beta. No auth, no database, no server simulation. Pure client-side orbital physics with real Keplerian propagation.
Chek'd was engineered to turn intentions into action, every time.
Making accountability, memory, and action effortless. Track predictions, gift ideas, promises, and anything you want to follow through on. Smart reminders so nothing slips through the cracks.
In iOS beta. Cross-platform from day one with a shared backend powering both.


Grit-Lock was engineered to lock your apps until you earn them back.
Your apps, on lock. Grit-Lock blocks the apps you choose behind shields you schedule yourself. A morning shield clears after a set window. A workout shield clears only when Apple Health or Health Connect verifies you actually trained. Stack shields, build streaks, and earn your screen time. No accounts, no servers. Everything stays on your device.
Built end to end on iOS and Android in parallel. Live on the App Store and Google Play. No accounts, all data on-device.


DOWFit was engineered to score every military fitness test in one place.
Free fitness test calculators for all five U.S. military services. Marine Corps PFT and CFT, Army AFT, Navy PRT, Air Force PFA, and Space Force HPA. Score forward from your reps and times, or work backward from a target to plan around your strongest and weakest events. Current standards, cited sources, and saved score history. No sign-in required.
Live on web, iOS, and Android. All five services, one calculator. Free, supported by tips.


Perky was engineered to organize and maximize all credit card perks in one place.
Never leave money on the table. Automatic reminders when perks reset, customizable views to see exactly what matters to you, and real dollar values. No bank connections, privacy-first. Especially useful for military members with waived fees and stacks of cards.
Live on iOS, Android, and web. Zero bank connections, zero third-party data sharing. Privacy-first from the ground up.


LaunchPix was engineered to make App Store screenshot design fast and effortless.
Screenshot generation that cuts production time dramatically. Already ROI-positive as internal infrastructure, now available to others. App development is hard enough. Submitting shouldn't be.
Already ROI-positive. Live on iOS and Android. Built as internal infrastructure, now available to other indie developers.


Crater Hop was engineered to be an infinitely replayable lunar runner with zero frameworks and zero fluff.
A pixel astronaut. An endless moon. Hop craters, stomp alien drones, and grab mystery boxes before the speed takes you out. Daily missions, weekly challenges on the same course for every player, a dust economy for cosmetics, and a leaderboard to humble you. No sign-in required on web. The crater always wins.
Live on web and iOS. Now live on Android too. One HTML file, one script block, zero frameworks, zero game engine.
Cascade Cards was engineered to be a quest-driven card game that runs natively on every platform with zero backend overhead.
The rummy-style card game built for 2 to 4 players. Pick your quest blind, build sets and runs, lay down before your opponents, and go out first to win the round. Swap, dump, skip, and steal with action cards. Six characters, 14 quests, infinite replayability. Playable solo or live with friends. No account, no waiting.
Free to play. Live on iOS, Android, and web. Zero dependencies, zero backend servers. Built and shipped solo.
Ares Down was engineered to be a sabotage mystery and colony builder you can finish in twenty minutes.
A sabotage mystery on Mars. Take command of a rival faction fighting for control of a crippled colony after its reactor is sabotaged. Build outposts, mine resources, and broker deals while you chase down clues. Win two ways: seize the colony through sheer influence, or be the first to crack who did it, where, and how. Every match is a fresh board and a new culprit in about twenty minutes.
In beta. Free to play in your browser now, with iOS and Android on the way. Solo vs AI, pass and play, or live against rivals.

Every one of these started as a sketch. Yours can too.